Virtual Land & Landscapes

So I made a lighthouse, a kind of short and stumpy one on tiny, rocky island located at the far eastern edge of the region. I see why there are so many of these in virtuality, as making one is really just pulling cylinders out of each other and tapping on them a little bit. Still, I like the glow effect from the light and such a structure seems kind of necessary in a waterworld like mine.        

There is another process shaping these islands
where you have to begin with a stretch (as in
that’s a stretch), and New England was once
much bigger, the tropics had much more water,
but the water doesn’t sunder the land from itself,
is stormless and without any power. All it can do
is hug these islands and coasts and sometimes
change color as it listens only to this other
thing at work, arranging and arranging,
all the while building theories of synecdoche
for dock, breaker, beach that seem to split the shore.
That breeze that fills your sail and carries you.
Those docks where the other boats moor.
These sentences from deep inside the other
thing that carry you past the shore.

Purc and I rode a Phoebe to the top of Risoul and took a bunch of pictures.

sky life

sky life

I’m trying to learn how to do runway landings, so I practiced at Snoodpoort.


Did some writing about sky boxes, and thought about the Selene. Just tonight, I realized that the wires hanging down from the fuselage are what gather static electricity from the clouds.


Walked around Bay City. I hadn’t been there in a while.

bay city skyline

That’s it.

There’s a green one and a pink one
And a blue one and a yellow one,
And they’re all made out of ticky tacky
And they all look just the same.

Little boxes

On the hillside

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